RSS

GDC 2011: @truffle’s Tweets on Developing Story in Social Games

02 Mar

Christina Norman (@truffle) is currently working for Bioware. She designs Mass Effect games. Here are her tweets livereporting Game Developers Conference 2011, particularly about developing story in social games.

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

tweet link

You may also be interested in:

GDC 2011: @truffle’s Tweets on Behavioral Economics Talk
GDC 2011: @truffle’s Tweets on Player Retention in Social Games

Advertisement
 

About Dian Ara

A writer. A gamer. Life-time learner. Also a Twitter addict. @heyDian it is!
1 Comment

Posted by on March 2, 2011 in Twitter, Videogames

 

One Response to GDC 2011: @truffle’s Tweets on Developing Story in Social Games

  1. Jeraldine Rutten

    March 6, 2011 at 3:10 PM

    Video games is still the king of children’s pastime.

     

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Connecting to %s

 
Follow

Get every new post delivered to your Inbox.